Introduction
Character Renderer transforms 2D character sketches and flat illustrations into high-quality 3D renders. It's built for concept artists, game designers, animators, and anyone in a character development pipeline who wants to visualize how a 2D concept translates into three dimensions — without needing a dedicated 3D workflow. Upload a sketch or illustration and get a photorealistic render back in seconds.
Prerequisites
Before using Character Renderer, you'll need:
- A 2D image or sketch of a character concept — this can be a hand-drawn sketch, a digital illustration, or any flat character artwork
This app requires credits to run and does not support infinite generations in Explore Mode.
Step 1 — Accessing Character Renderer
Character Renderer lives in the Apps section of Runway. You can get there two ways:
- Navigate to Apps in the left sidebar, then search to find Character Renderer
- Navigate to Apps in the left sidebar, then browse the Image category to find Character Renderer
Select the app to open it.
Step 2 — Adding the inputs
Character Renderer has one input.
2D Image
Upload your character sketch or flat 2D illustration using the Select button. Character Renderer's Realism Render Engine is purpose-built to convert flat 2D images into high-quality 3D renders — no prompting required. Just upload your image and the app handles the rest.
Step 3 — Generating with Character Renderer
Before generating, confirm:
- Your 2D image has been uploaded
- The input is required — the Generate button will not be active until an image is provided
Once your image is in place, select Generate. Character Renderer uses up to 96 credits per generation. This app requires Claude and Nano Banana access to generate.
Example outputs
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Next steps
You've used Character Renderer to bring a flat character concept into 3D. From here, you might explore:
- [Multi-Shot Video] — [A quick way to bring your character to life through a full scene.]
- [Creating with Kling 3.0 Motion Control] — [Kling 3.0 Motion Control is a low lift way to see how your character looks in motion.]